Armor check penalty pf2e. Source Core Rulebook pg. Armor check penalty pf2e

 
 Source Core Rulebook pgArmor check penalty pf2e  Boosted his strength to 10 and he has leather armor, but still calculated in the check penalty

A character’s encumbrance may also incur an armor check penalty. An armor check penalty number is the penalty that applies to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks by a character wearing a certain kind of armor. Spell Attack Rolls Source Core Rulebook pg. Their base land speed is 25 and I want to reduce it to 20 to account for them wearing Scale Mail. Which ultimately I think is good. This goes for all armor types, including Light, but my rules cap PC's inherent stats at 20 (+5). Hell, you. Blinded overrides dazzled. If an effect makes an item broken automatically and the item has more HP than its Broken Threshold, that effect also reduces the item’s current HP to the Broken Threshold. 0. This armor is loud and likely to alert others to your presence. 0. 274 4. Weapon Finesse is a Pathfinder feat from the First Edition Core Rulebook. Unfortunately, a 10% chance of failure in an emergency is a very bad idea, and I can’t find any great way of reducing it further. Being a fighter: Armor Mastery. Those are definitely downsides. Source Core Rulebook pg. Their base land speed is 25 and I want to reduce it to 20 to account for them wearing Scale Mail. Pick a high Dexterity armor. Special. Wood and bark grow over your body like armor. This armor is loud and likely to alert others to your presence. This can be useful when negotiating with enemies, but is sometimes a liability in more genteel interactions. Advertisement. When characters attempt to use. Without Quiet Allies, P1 would use their new +4 modifier granted by Following the Expert, while P2 would use their own, normal modifier. ") It doesn't list a number of hours involved to gain that Fatigue though. Certain class features can grant you additional benefits with certain armors. At Expert, the Dex cap is raised by +1 and any armor check penalty is reduced by 1. The big thing is the Proficiency bonus. 0 Price 1,600 gp (+160 gp per Bulk)A character wearing mithral full plate must be proficient in wearing heavy armor to avoid adding the armor’s check penalty to all his attack rolls and skill checks that involve moving. Feats If you have the Athletic feat, you get a +2 bonus on Swim skill checks. Noisy: This armor is loud and likely to alert others to your presence when you’re using the Avoid Notice exploration activity. When you use the Escape basic action, you can use your Athletics modifier instead of your unarmed attack modifier. Armored Stealth Feat 2. See bucklers. Mithral: Mithral armor decreases the speed penalty class by one, giving medium armors no speed penalty, but not helping heavy armor all that much. If, for example, you have +4 dex, then you get one more AC wearing leather armor compared to explorer's clothing. * If the item is a suit of armor or a shield, the bonus it grants to AC is halved, rounding down. Base Material Mithral Mithral Armor (Standard-Grade) Item 12 Source Core Rulebook pg. 0 When you use a Strike action or make a spell attack, you attempt a check called an attack roll. Armor Specialization Effects Source Core Rulebook pg. Medium Armor AC Bonus Dex Cap Check Penalty Speed Penalty Strength Bulk Group Armor Traits; Power suit +4 +1 –2 –5 feet: 16: 2:. p244. (And heavy armor has 1 more maximum AC than light and medium) The fundamental runes are the exact same for everyone. Because of that, Light Armor is the better armor for everyone with a dex of 16 or higher up until fighters and paladins get master proficiency and reductions to the Armor check Penalty. There's the comfort enchantment but I'm guessing you're an Aegis, which means you can't make it mithral or enchant it. Most characters have speed 20 in medium armor, and gnomes and halflings have speed 15 in medium armor. If you have 10 or more ranks in Swim, the bonus increases. You are immune to visual effects. mapping","path":"mappings/0LevelFillableSheet. The second time you use an attack action during your turn, you take a –5 penalty to your attack roll. 0. Shields: If a character is wearing armor and using a shield, both armor check penalties apply. Armor Bonus +4; Max Dex Bonus +3; Armor Check Penalty-2 Arcane Spell Failure Chance 20%; Speed 20 ft. The creature can always choose to take 10 on a Swim check, even if distracted or endangered when swimming. ago. 0. It is considered medium armor and weighs 25 pounds. 0. $egingroup$ Unless this is a specific magic item, bucklers made using mithral special material will not lose that -1 penalty to attack rolls, as mithral only affects armor check penalty, spell failure chance, max dexterity and the proficiency to wear the item by one category (for armors). A shoddy item’s Hit Points and Broken Threshold are each half that of a normal item of its type. Climb As part of a move action, you can use Athletics to climb up, down, or across a slope, a wall, or another steep incline. Armor Bonus +5; Max Dex Bonus +3; Armor Check Penalty-4 Arcane Spell Failure Chance 25%; Speed 20 ft. - All items list the cost, level, and a brief description of the item if needed. The CRB has this to say about Armor Check Penalty: An armor check penalty applies to all Dex– and Strength-based skill checks. ago. if vision is your only precise sense, you take a -4 status penalty to Perception checks. Sure, you get -1 to physical skills, which isn't great. View All Rules ». If you have a high enough STR you can negate those penalties. Though not as effective as metal armor, it offers better protection than leather alone. Pathfinder has many types of checks, from skill checks to attack rolls to saving throws, but they all follow these basic steps. An armored coat is more cumbersome than light armor but less effective than most medium armors. Lifting and Dragging: A character can lift as much as his maximum load over his head. Determine the degree of success and the effect. Leather: The thick second skin of the armor disperses blunt force to reduce bludgeoning damage. 274 4. /15 ft. 10 Ranks: You can attempt to escape from any entangling. breastplate), then mithral can make sense, because it's the difference between a 20' and a 30' move speed. 448 4. Nimbleness reduces armor check penalties by 2 or 4. heavier armor class better protections, but makes physical skill checks harder. Most of your usefullness will be your tanking ability though. Regular scroll of Mage Armour can last all day with the right CL and extend rod, with NO dex limits, NO armour check penalty, NO spell failure and as an added benefit you aren't so screwed against incorporeal creatures. Ignore your armor's check penalty and speed reduction. Athletics allows you to perform deeds of physical prowess. No, it's a penalty to STR/DEX skills while wearing armor (or, if you are not proficient with the armor, to everything). And also Playing the Game Key Terms. A character's encumbrance may also incur an armor check penalty. A shoddy item’s Hit Points and Broken Threshold are each half that of a normal item of its type. This still applies even if the shield is animated. If you're a master in Stealth, reduce the penalty by 2, and if you're legendary. Bulwark is kind of necessary to allow low Dex fighters in heavy armor (very definitely a trope) to be practical. It does not affect Attacks or Combat Maneuvers. The ways available to all gunslingers are described below. Most races have speed 25, or speed 20 for a gnome or a halfling. Assistive Items (9) View all blighted boons. 0 Attack rolls are compared to a special difficulty class called an Armor Class (AC), which measures how hard it is for your foes to hit you with Strikes and other attack actions. Too much time in a session is wasted to remember or address each and every single one of these. Feats If you have the Athletic feat, you get a +2 bonus on Swim skill checks. You might as well make armor choice entirely cosmetic and give everyone a base AC of 15 and give +1 to +3 to martials (+1 for medium proficient martials, +2 for heavy proficient martials, +3 for Champions). 0 Certain class features can grant you additional benefits with certain armors. Athletics allows you to perform deeds of physical prowess. When you use the Sudden Charge class feat while wearing this armor, your Strike deals an additional 1d8 damage. e. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum. Fortress Plate. Be a dwarf: A dwarf's base speed is never modified by armor or encumbrance. Hi there people. They still get the armor training benefit as well--they just get a boost for tower shields. You keep up your defenses in preparation for combat, and keep an eye out for hidden threats. Dwarves of Dongun Hold developed fortress plate, which is still popular in Alkenstar and Dongun Hold. No armor, either, but you don’t care about Arcane Spell Failure and armor check penalty barely matters. This is actually a really weird, surprising bug from how it was coded a long time ago. 275 4. Trained and above add your level, in addition to the +2,4,6, or 8. This might be at a substantial penalty or impossible depending on distance or other factors, as described in the full action's text. Start by rolling your d20. 275 4. This +3 chainmail is so fine and light that it can be worn under normal clothing without betraying its presence. 0. There are several types of bonuses and penalties. Broken armor still grants its item bonus to AC, but it also imparts a status penalty to AC depending on its. Performing a minor feat of legerdemain, such as making. The only reason a caster wouldn’t/shouldn’t put on heavy armor is because they’re not proficient (and I think if they do put on armor that they’re not proficient with, they simply use their unarmored proficiency). The skill check takes a –2 circumstance penalty. A community contributed game system for Pathfinder Second Edition. Your attack modifier is +9, and your damage bonus is +1. Also worth noting that the Armor Proficiency general feat will be good all the way up to lvl 13, as long as you don't mind the -1 armor check penalty if you have 10 strength. Athletics (Str) Source Core Rulebook pg. You connect disparate facts to unlock deeper mysteries and uncover the truths of the universe, and you zealously hoard the knowledge your painstaking research produces. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. However, Even if you only have 16 dex, studded leather is better than padded armour. Mithral armor and shields have reduced armour check penalties (usually by 3). The former begin as young animals but acquire impressive physical abilities as you level up, while the latter share a magical bond with you. Armor (4) View all artifacts. −10 on a Hide check is nothing to sneeze at. They will suffer the armor check penalty to their attacks just like a mage wearing armor would. Untrained simply is +0 and does not add your level. Source Core Rulebook pg. . Make a melee Strike against the triggering creature. Price 35 gp; AC Bonus +6; Dex Cap +0; Check Penalty-3; Speed Penalty-10 ft. 10 Ranks: Stealth check penalties for moving quickly are halved, including the ability unlocked at 5 ranks, moving full speed, and reaching concealment after creating a distraction. Turns out I was applying the armor check penalty to all STR and DEX based proficiencies (including barding proficiency!), instead of just the STR and DEX based skills, oops! :). Tables 6–9 and 6–10 list Price and Bulk entries for a wide variety of gear. This updates the total modifiers and thus the derived stats (like AC, Skill check penalty or Spell Failure chances). /15 ft. The third time you attack, and on any subsequent attacks, you take a –10 penalty to your attack roll. Check Penalty: You take this penalty to Strength- and Dexterity-based skill checks, except for those that have the attack trait. An armor check penalty applies to all Dex- and Strength-based skill checks. Attack rolls take a variety of forms and are often highly variable based on the weapon you are using for the attack, but there are three main types: melee. Secret Checks Source Core Rulebook pg. So yes, cloth armour was quite effective against many weapons on the medieval battlefield, and this is why it was used both as an independent defense and as a supplement to mail and plate, both over and under other armour. 5 Ranks: If you take a –10 penalty, the time required to use this skill is halved; escaping a grapple or pin is a move action, and escaping a net, animate rope, command plants, or control plants spell is a standard action. Automatically critically fail Perception checks that require hearing. When you wear non- noisy armor with which you are trained, your penalty to Stealth checks is reduced by 1 (to a minimum penalty of 0). You can even climb on a ceiling, provided it has handholds, but you cannot. Most notably, in the rules in Equipment about AC: Your Armor Class (AC) measures how well you can defend against attacks. This is called an armor specialization effect. You can add the weapon’s item bonus to attack rolls as a bonus to the check. Boosted his strength to 10 and he has leather armor, but still calculated in the check penalty. Strength 16; Bulk 2; Category Medium; Group Plate Though referred to as a breastplate, this type of armor consists of several pieces of plate or half-plate armor that protect the torso, chest, neck, and sometimes the hips and lower legs. It can also turn up to 45 degrees by sacrificing 5 feet of movement, can rise at half speed at an angle of 45 degrees. celestial armor (22,400 gp) - +6 armor (plus an extra +3 enhancement for +9), +8 max. For example, Paladin doesn't really need high Dex. Comfort: Source Core Rulebook pg. Check it out at. A character’s encumbrance (the amount of gear carried, including armor) may. Hide Source Ultimate Equipment pg. For example, the Celestial Armor has a maximum Dexterity bonus of +8. Some of the players believes that if you meet the. In fact, I chose Orc to show that if we switch that Dexterity in the Background step to Strength, and change nothing else, we have the 16 Strength and 12 Dexterity for any of the +4/+1 Medium. A medium or heavy load counts as medium or heavy armor for the purpose of abilities or skills that. At the GM's discretion, wearing experimental clothing may impart a +1 item bonus or –1 item penalty on checks to Make An Impression, depending on the target's fashion sense. Rhino Hide Item 9. - A check box has been put in to indicate purchased items. Trait (Regional): Sargavan Guard -1 Trait (Combat): Armor Expert -1 Comfort Enchantment: -1 Masterwork: -1 Armor Ointment: -1 to a minimum of -1 (30g lasts 8 hours. If you're going all the way to heavy armor, and you don't have much dex, and you don't use skills that invoke armor check penalties, then mithral doesn't do much for you. 0. Nonproficient with Armor Worn: A character who wears armor and/or uses a shield with which he is not proficient takes the armor's (and/or shield's) armor check penalty on. Note that if you DO go heavier armor, you do start having to worry about armor penalties if you do not have a high STR. Roll a d20 and identify the modifiers, bonuses, and penalties that apply. When you use the Escape basic action, you can use your Athletics modifier instead of your unarmed attack modifier. While wearing a suit of armor, you take the penalty listed in this entry to your Speed, as well as to any other movement types you have, such as a climb Speed or swim Speed, to a minimum Speed of 5 feet. Armor check penalties are there to incentivize using strength obviously, but the ones for light armor don't seem so bad. /20 ft. Roll a d20 and identify the modifiers, bonuses, and penalties that apply. ago. 5 Ranks: When attempting a disarm or steal maneuver, a successful Sleight of Hand check against your target’s CMD grants a +2 circumstance bonus on your combat maneuver. In all cases, saving throws measure your ability to shrug off harmful effects in the form of afflictions, damage, or conditions. You can wear just that padded armor. There's the comfort enchantment but I'm guessing you're an Aegis, which means you can't make it mithral or enchant it. 12 4. 0 Price 1,600 gp (+160 gp per Bulk)Choose one type of armor, such as chain mail, for which you have already selected the Armor Focus feat. If you meet the armor’s Strength threshold (see Strength below), you don’t take this penalty. The description for clumsy says: . It's the attack roll result that an opponent needs to achieve to hit you. Any bonuses, runes, and magical abilities of your. But of course, it is also true that "A skeleton retains all the natural. )Check out the Ring of Revelations. If you have 10 or more ranks in Swim, the bonus increases. A character wearing mithral full plate must be proficient in wearing heavy armor to avoid adding the armor’s check penalty to all his attack rolls and skill checks that involve moving. It also lets you wear Medium and Heavy armor without speed reduction at levels 3 and 7 respectively. The appearance of this armor varies by the country of origin and. You get a -2 for being untrained, as well as a penalty on your movement speed and physical ability checks and a cap on your dex mod. Similar to both splint mail and banded mail, scalemail has a flexible arrangement of scales in an attempt to avoid hindering the. Armor Check Penalty While wielding the shield, you take a penalty to most Strength- and Dexterity-based skill checks equal to this number. One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can use. 0. Masterwork Armor. Pathfinder has many types of checks, from skill checks to attack rolls to saving throws, but they all follow these basic steps. PF1e inherited these things and they were further ported in PF2e without thinking. If don't have Strength 12 (because you're an Alchemist bomber or something) the chainshirt is better for you. Padded armor is easier to damage and destroy than other types of armor. If you have the Animal Affinity feat, you get a +2 bonus on Ride skill checks. pg 383. Contact Other Plane - Dead Void II (PF2E) October 31, 2023; Cultures of. Base Armor. The table tells you which ones are affected. Prerequisite(s): Proficiency with selected armor, Armor Focus with selected armor, 4th-level fighter. The armor's check penalty applies to Stealth checks even if you meet the required Strength score. Price 3 gp; AC Bonus +2; Dex Cap +3; Check Penalty-1; Speed Penalty — Strength 12; Bulk 1; Category Light; Group Leather This leather armor is reinforced with metal studs and sometimes small metal plates, providing most of the flexibility of leather armor with more robust protection. It is considered medium armor, except that you must be proficient in heavy armor to avoid taking nonproficiency penalties. Faint transmutation; CL 5th; Craft Magic Arms and Armor , haste ; Price 26,500 gp; Cost 18,500 + 640 XP. This gives us the required 14 Strength to ignore check penalties from our armor and 14 Dexterity to wear any +3 AC Medium armor with a +2 Dexterity cap. With the changes to skills and the introduction to the new degrees of success, the Armor Check Penalty transform from a nuisance to a downright dealbreaker for heavy armor. Just as with weapons, you can purchase or craft masterwork versions of armor or shields. Swimming, sneaking, climbing, and jumping are all much more. Dwarves of Dongun Hold developed fortress plate, which is still popular in Alkenstar and Dongun Hold. Castilliano : Sep 25, 2020,. Strength 16; Bulk 3; Category Heavy; Group Plate These suits of faceless full plate were first designed and distributed under Queen Ileosa's rule, but today, each new suit of this infamous style of plate armor is made by a Gray Maiden herself or a new member's. You need to roll the DC. Likewise, you use only the worst penalty of each type. The feast Armor Assist with a skill check allows you to half the amount of time it takes you or an ally to don armor. Bonuses and Penalties. Note that light armors have a base armor check penalty of 0 (leather) or 1 (chain), so reductions beyond this level do nothing. 277 4. /20 ft. Roll a d20 and identify the modifiers, bonuses, and. 104 Your training allows you to pick pockets, draw hidden weapons, and take a variety of actions without being noticed. md at master · foundryvtt/pf2e. You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using Acrobatics, Stealth, and Thievery. It's probably very similar to the Playtest version with a minor penalty to Stealth checks to Avoid Notice specifically. Buckle Armor, Ceramic Plate, Chain Mail, Chain Shirt. You can take it multiple times. Lattice armor (Level 1) TV: 9 gp +4 +1 –2 –5 ft. In this system, characters unlock additional abilities when they attain 5, 10, 15,. Shields: If a character is wearing armor and using. RingsArmor Proficiency- feat 1. they are both heavy armor types. In PF2E there are 3 types of bonuses: Status, Circumstantial and Item and 4 types of Penalties; the same as bonuses plus the Untyped Penalty. The penalty for nonproficiency with armor stacks with the penalty for shields. Broken armor still grants its item bonus to AC, but it also imparts a status penalty to AC depending on its category: –1 for broken light armor, –2 for broken medium armor, or –3 for broken heavy armor. For example, if you have a Dexterity modifier of +4 and you are wearing a suit of half plate, you apply only a +1 bonus from your Dexterity. 241 4. It also starts off with a 6 base. 619 4. Without making a check, a flying creature can remain flying at the end of its turn so long as it moves a distance greater than half its speed. This makes the strength requirement not that big of a concern (imo). The armor's check penalty applies to Stealth checks even if you meet the required Strength score. Other than that, Shields and Resistance stack and can absolutely make the difference. 463 4. An object is broken when damage has reduced its Hit Points to equal or less than its Broken Threshold. Speed Penalty. Fighter 7 - Armor never slows you down. Those are definitely downsides. Buckle Armor, Ceramic Plate, Chain Mail, Chain Shirt. 6. Certain class features can grant you additional benefits with certain armors. A complete suit of full plate (or platemail, as it is often called) includes gauntlets. Using Quiet Allies, P1 and P2 make one collective. The -1 penalty on attack rolls is hardly noticeable after level 1 or 2, and the loss of AC when you attack with your buckler arm (including using it as the second hand to swing a 2-handed weapon) is easily fixed by a feat like Unhindering Shield. Any armor heavier than leather, as well as any shield, applies an armor check penalty to all Dexterity- and Strength-based skill checks. If you're maxxing out at medium armor (e. A character’s encumbrance may also incur an armor check penalty. 580 4. AC. If you meet the armor’s Strength threshold (see below), you reduce the penalty by 5 feet. Dex. Godless Healing and Continual recovery may be a "feat tax" to play. Untrained simply is +0 and does not add your level. Just letting the dex cap increase would be much more powerful in 2e because of how the math works, so there is no such option. You can also attempt an Acrobatics check at a –10 penalty in place of a Reflex save to avoid falling. The defender loses any Dexterity bonus to AC. You can also dive, flip, jump, and roll to avoid attacks and overcome obstacles. . Light Armor Cost 20 gp; Weight 25 lbs. Basically I’m trying to get Heavy armor on a Druid without taking the feat. Whenever a shield takes damage, the amount of damage it takes is reduced by this amount. Armored Stealth Feat 2. Craft Requirements The initial raw materials must include 320 gp of rhinoceros hide (a common material). 445) This step is simple. 446 4. If you meet the armor’s Strength threshold (see Strength below), you don’t. Weapon Proficiency - you become trained in (all simple/all martial/one advanced) weapon (s). A broken item still imposes penalties and limitations normally incurred by carrying, holding, or wearing it. cleric_spell. 0. /20 ft. An armor check penalty applies to all Dexterity- and Strength-based skill checks . Being a fighter: Armor Mastery. Mithral -6 (plate is now at -2, shield is now at -4), 15th level you're at -1, which isn't a problem. Do not stack the penalties. Armor Bonus +3; Max Dex Bonus +3; Armor Check Penalty-1 Arcane Spell Failure Chance 15%; Speed 30 ft. A mix of furs, sturdy hide, and sometimes molded boiled leather, this armor provides protection due to its layers of leather, though its bulkiness slows the wearer down and decreases mobility. Barding. Rogues can sneak attack helpless or pinned defenders. So heavy armor is an option but not really a better option. I say grab that DR/-. Is this correct? Liquidsabre : Oct 3, 2009, 05:53 pm:The armor has an arcane spell failure chance of 25%, a maximum Dexterity bonus of +3, and an armor check penalty of -3. To determine where it lands, roll 1d8. Your movements become clumsy and inexact. Animal Companions. This metal suit comprises multiple pieces of interconnected and overlaying metal plates, incorporating the benefits of numerous types of lesser armor. After leaving the world in ancient times, they returned to a changed land, and they still struggle to reclaim their ancestral homes, most notably from terrible demons that have invaded parts of their lands. if you are trained in all 3, raise your armor proficiency for medium and heavy armor to the level your class provides at your current level to light armor. If the item is a wand or staff, it uses up twice as many charges when used. While wearing your armor, you take this penalty to Strength- and Dexterity-based skill checks, except for those that have the attack trait. /15 ft. An attack is any check that has the attack trait. meabolex : Dec 22, 2009, 11:16 am: Jon Heineman wrote: Two questions. It can also turn up to 45 degrees by sacrificing 5 feet of movement, can rise at half speed at an angle of 45 degrees. The choice of armor, IMO, is very boring to the point of not mattering at all. A broken object can’t be used, nor does it grant bonuses. Assistive Items (9) View all blighted boons. Price 8 gp; AC Bonus +4; Dex Cap +1; Check Penalty-2; Speed Penalty-5 ft. Heavy precipitation can be dangerous in cold environments when characters go without protection. In addition to an enhancement bonus, armor may have special abilities . In fact, Dex-based fighters are still better off with light armor because they will only be a couple points behind in AC in exchange for vastly improved mobility. Armor increases your character’s defenses, but some medium or heavy armor can hamper movement. If I roll a stealth check from the proficiencies tab of the character sheet, the -1 armor check penalty is correctly ignored since the character has a 10. When a creature attacks you, your Armor Class is the DC for that attack roll. If you use a military saddle you get a +2 circumstance bonus on Ride checks related to staying in the saddle. This dwarf-forged armor features layers of overlapping plates molded to deflect projectiles—especially those from firearms. 0. Check Penalty. Asurasan : Aug 12, 2019, 11:17 pm: 2 people marked this as a favorite. Oracle 1 with Lame curse - lowers your speed but you're never slowed down by armor. With sufficient ranks in Escape Artist, you earn the following. Definitions. It's armor check penalty is a staggering −10. This table provides a quick reference for how far you can move with a Climb or Swim action. But with PF2e, it seems more like you can make whatever character concept you want, and it will basically be 'balanced' against. An object is broken when damage has reduced its Hit Points to equal or less than its Broken Threshold. You will get the Armor Check Penalty unless you have the listed Strength. The mithral and elven chain shirts have additional special requirements that a portion of the raw materials must be mithral (p534 Crafting Requirements are special requirements). View all types of armor. Heavy armor is the only way to break the DEX+ARMOR = 5, and the trade off is a speed penalty and needing a proficiency most classes don't get. Please bear with me, I'm new to Pathfinder 2e and I'm also making an automated character sheet, so I need to be pedantic. Oct 21, 2019, 10:57 pm. Using UMD, you can get access to one of the Armor Revelations that other Misteries get. This is called an armor specialization effect. Inherent quality of the gear you're using. Climb As part of a move action, you can use Athletics to climb up, down, or across a slope, a wall, or another steep incline. circumstance penalty + conditional penalty + item penalty + untyped penalties. The only dexterity-based skills not on this list are open lock and ride, to which neither the maximum dexterity bonus nor the armor check penalty apply. Any armor heavier than leather, as well as any shield, applies an armor check penalty to all Dexterity- and Strength-based skill checks.